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"For the first two years, the biggest problem we had was soldiers fleeing the field of battle," Taylor said. "We could not make their computers stupid enough to not run away."
"Programming tends to be an intense, immersive activity. In all such activities, anything that distracts from the immediate goalsleeping, healthy eating, social interaction, and, unfortunately, in our case, commentingtends to be assigned an infinitesimally low priority."
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